Parlova lets you create learning missions in which your students talk with historical figures, thinkers, gods or suspects. You follow everything live from your dashboard.
Parlova is designed to fit naturally into your sequence of lessons.
Choose a subject, a character, a period and a difficulty level. Parlova automatically generates the conversation context. No prompt to write.
A link (or QR code) and a password are all it takes. Your students open the mission with no account and nothing to install, on any device.
During the session, see which concepts each student has unlocked, how many questions they have asked and where they are stuck.
Set precise objectives to reach, or let students explore freely. Both modes coexist on the same platform.
Structure a sequence of lessons as a path: each episode is a conversation with a different character, in a context that evolves.
Revoke a link at any time, restrict access by class or by password, co-host a mission with a colleague.
Add a PDF, a Word file or an excerpt from a textbook to a mission: the character draws on it to answer, and the student sees the exact passage cited.
Open, semi-restricted or restricted: you decide whether the AI keeps its general knowledge or sticks to your documents only.
A blank sheet to fill in during the investigation — never the answers — separate from the full answer key reserved for the teacher.
Parlova adapts to many subjects and levels.
From creating your account to analysing the results — here is exactly what happens.
Give your group a name (e.g. "Year 9B"). You can have as many classes as you like. This is where you'll later find the statistics for each group.
Choose a subject, a character, a period, a difficulty level and an audience. The AI generates the mission in 1–2 minutes. You can also duplicate an existing mission and adapt it.
Generate a unique link, protected by a password. Link it to your class so the results are grouped automatically. Just send the link and the password to your students — nothing to install.
While your students play, you see in real time who is connected, which character they are questioning, how many concepts they have unlocked and how far they are in the mission.
After the session, look at the results by mission and by class: completion rate, number of messages exchanged, concepts discovered, games finished.
No training, nothing to install.
A short sheet to frame your first session with a historical figure — the topic, the rule that the character stays in their own time, the debrief.
No credit card. Nothing to install. Your students can start in under 2 minutes.
Create my teacher account →Not ready yet? See the ready-to-use activities →